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Age: 13From: newcastle,

hi im 13 yrs old im i have gave up on runescape now and i am giving away some runescape quest helps

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hi great info here on some unescape quest so come check it out scroll down for runescape quest help. only 2
here more on later. quest are black knighhts fortress and dragon slayer


Start: Begin by talking to Sir Amik Varze, located in Falador Castle, about a quest.
Skills: The ability to defend against level 33 Black Knights.
Quests: 12 Quest Points.
What You Need: A Bronze Medium Helmet, Iron Chainmail, and a Cabbage grown from any garden except for the one in Draynor Manor.

Recommended Items: Food and armor as a precaution against the knights in the castle.

A Bronze Medium Helmet can be obtained through the Smithing Skill by smithing 1 bronze bar with a smithing level of 3. You can also buy these from Peska in the Barbarian Village for the price of 24 coins.

An Iron Chainmail can be made from 3 iron bars at level 26 smithing. You can also buy one from Wayne in Falador for the price of 210 coins.

For this quest freeplayers can pick a cabbage from these locations:

South of Falador:


North of Rimmington:


Northwest of Lumbridge:


The Monastery:


Or you can also farm your cabbage if you are a member and have level 7 Farming or pick them from many other locations. The important thing is that you do not pick cabbages from Draynor Manor:



Getting Started

Now that you have all the items you need, it's time to go and start the quest. To start the quest, talk to Sir Amik Varze on the 3rd floor of the White Knights' castle in Falador. If you have trouble finding him this is the White Knights' Fortress:


All you then need to do is climb up the western stairs to the third level of the castle:


Sir Amik Varze will send you to 'check on' the Black Knights' Fortress. So grab all your items and maybe some food and head to the Black Knights' Fortress:


Inside the Fortress

First of all wear your iron chain-mail and your bronze helm. Open the 'sturdy door' on the south side of the building. Now that you are inside, there is no further need to impersonate a guard so you may wear your normal armor. 'Push' the wall directly in front of you:


Climb up the ladder, then the ladder you find on the next floor. You should now be on the 3rd floor, however there re some boxes that block your way to the eastern half. There is a ladder heading down slightly to the east of you that you must then climb down. You will arrive in a room that looks like this:


Head up the ladder in the eastern room and you will find yourself on the 3rd floor again, behind the obstructive boxes from earlier. Head down the ladder that is just next to you.

This room is a safe haven. The black knights can not get to you, and you can recharge your prayer. If you are low on life you can wait here until some of it regenerates.


When you have recovered, exit the room by the door to the west. A Black Knight will be very hospitable and greet you with a fierce: "Die intruder!!!" And will attack you no matter what your level. You do not need to kill him, just run past and down the ladder. You will now be on the bottom floor again, run along the corridor and 'listen at grill'.


Your character will crouch down and over-hear the plan to give the Black Knights an invincibility potion... But do not fear, you can ruin everything! All you need is one small cabbage...

Destroying the Potion

Head back to the entrance of the fortress, just follow the guide so far in reverse order if you are worried about losing yourself. The door to the east is the door to the meeting room, try to go in but the guard will stop you:


Tell the guard that you'll go in anyway and run away from the Black Knights and up the ladder to the north.


Walk along this passage, and you will need to push yet another wall:


Inside here, use your cabbage with the hole in the floor.

Warning: Be very careful that you use the cabbage with the hole, because if you do not right-click you will eat it!


The witch will throw a fit.


Now you can leave to go get your reward from Sir Amik Varze. To get out you can back-track to the entrance and walk to Falador, or you can homeport and walk there from Lumbridge.


Start: Talk to the Guild Master of the Champion's Guild about the Rune Platemail.
Skills: Able to defeat a level 83 Dragon, and level 37 or 43 prayer is helpful. See the Fighting the Dragon section for my level and item recommendations.
Quests: Must be a member of the Champions' Guild, which requires you to have 33 quest points.
What You Need: A Wizard's Mind Bomb, Silk, Lobster Pot, an Unfired Bowl, 12,000gp (or 2,000gp if your magic level is 31 or higher with a Wizard's Mind Bomb), an Anti Dragon Shield, 3 Planks, 90 Steel Nails and a Hammer.

Quest Obtained Items: Maze key, Anti-dragon shield, the colored keys, 3 map pieces.
Recommended Items: Good food such as lobsters or swordfish, some decent armour, a few magic or ranged attacks (if you are paying 10,000gp, they are not needed), a weapon and teleport runes if you can teleport.

Scroll down to the end of the guide to find a 'Fast Quest Walkthrough'.


--------------------------------------------------------------------------------

Getting Started


To start this adventure, talk to the Guild Master who can be found in the Champions' Guild. The guild can be found by following the map above.


Ask him about the rune platemail.


Finding Oziach


Oziach can be found in Edgeville. Follow the map above, and he can be found in his house that has a yellow circle surrounding it.

Tell Oziach that the Guild Master told you about him, and the rune platemail. Oziach wants you to prove yourself, by slaying the legendary Elvarg the Dragon. Ask if there is anything you need, and Oziach recommends an anti-dragon shield. Dragons breathe harmful fire, of course! This mother dragon called Elvarg can be found on Crandor Isle, but you will need a map to follow to know how to get there. The map has been torn into 3 pieces, which you will need to find. Oziach will now tell you that the Guild Master has the key to Melzar's Maze. Find your way back to the start of the quest and talk to the Guild Master. He will give you a maze key!

The Anti-Dragon Shield


To fight a dangerous dragon, you will need a good shield to protect you from the dangerous fire breath. Duke Horacio of Lumbridge has the anti-dragon shield that you will need. To get to Lumbridge, easily cast the Home Teleport spell and you will arrive at the courtyard of the castle. The Duke is located on the second floor of his castle. After a chat, you will receive the anti-dragon shield. Take care of it.

Hint: Should you ever lose your Anti-Dragon Shield, you can simply talk to Duke Horacio again to receive another.

Melzar's Map Piece

This is the hardest map piece to obtain, as it requires a killing powerful demon. Come prepared with some decent food like lobsters, swordfish or tuna, some good armour and a decent weapon. If you have a high enough magic level, bringing teleport runes will ensure your safety. You do not need the anti dragon shield to fight the demon.


Now that you are prepared with your equipment, it's time to get the map piece. The map piece is found in Melzar's Maze, and you'll need the Maze Key that was given to you earlier by Oziach to enter the maze. The maze can be found by following the map above. Once you arrive, use the maze key with the door to enter. If you have lost your maze key, return to the Guild Master and ask him for another.


Now, you'll need to kill the giant rats in the room until one of them drops a red key. Once you have the red key, use it with the door in the northwest corner of the room and climb the ladder.

Next, kill the ghosts until they drop an orange key. Once the key is dropped, pick it up and use it on the door second from the north on the east wall. Head up the ladder in the small room after opening the door.

After that, kill the skeletons until they drop a yellow key, which you'll need to use to open the southwest door. Next, head down the next three ladders.

Finally, you'll enter a room with several zombies. Begin to kill zombies until they drop a blue key. Use the key with the blue painted door and you will enter a new room.

A level-43 Melzar the Mad will attack you, and he will say all sorts of very funny things. Once he is dead, get prepared for the hardest battle. Once you're ready, use the key dropped by Melzar with the door and slay the level-82 lesser demon.


It will drop a green key, which you can use on the last door. Now, open and search the chest to obtain the first map piece! Congratulations!

Thelzar's Map Piece


The holder of the second map piece is the Oracle, who can be found on Ice Mountain (see the above map). The Oracle's location is the yellow circle. Once you arrive, bring up the subject of the map piece.


She says you'll need several items in order to enter a room with the map piece inside. The following items are needed:

Wizard's Mind Bomb - bought from the Falador pub for 3gp.
Lobster Pot - bought from the fishing shops in Port Sarim and Catherby.
Unfired Bowl - made by using soft clay on a pottery wheel and selecting bowl.
Silk - bought for 2gp from the Silk Trader in Al Kharid if you haggle, and 55gp from the Clothing Store in Varrock.
Once you have retrieved the items, head over into the Dwarven Mines, which can be seen on the map above. Climb down the ladder and go to the door that is in front of the room circled in yellow. Now use each of the items with the door until you only have just a beer glass left. Now you can enter the room.


Enter the room.


Open and search the chest, and you will have Thelzar's map piece! Congratulations!

Lozar's Map Piece

We've saved the easiest for last! Lozar's Map Piece requires you simply to have 10,000gp if you don't have level-31 Magic or higher. Alternatively, if you have level-33 Magic or higher, you'll need one law rune and one air rune. If you magic level is 31 or 32, bring a Wizard's Mind Bomb to help boost your magic level. If you are not paying the 10,000gp, items for magic or ranged attacks are needed. Once you have all the required items, head to the Port Sarim jail. Following the map below will bring you there.


Once you get there, go to the third cell south and you will see Wormbrain.


If you have brought magic or range attack and your telekinetic grab runes (with a wizards' mind bomb if your magic level is 31 or 32), start shooting your spells or arrows at Wormbrain until he is dead. Once he is finished off, cast your telekinetic grab spell then click on the map piece. Congratulations!

If you have brought 10,000gp, simply talk to Wormbrain and buy the map piece for a hefty price of 10,000 coins! Congratulations!

The Boat

Now that you've retrieved all of the Crandor map pieces, you need a boat to get to the Island! You need to go back to the Guildmaster. He is in the Champions' Guild, where you started this quest. Klarense in Port Sarim (where you found Wormbrain) is the answer to your prayers. Follow the map below and Klarense is in the yellow circle.


Talk to him about buying the boat, and he will put a 2,000gp price tag on the boat.


Accept, and the boat is yours! Climb aboard the boat and go below deck and you will see a big hole. It needs to be fixed. To fix the hole you need the following items:

3 planks - planks can be found in the Graveyard of Shadows, which is in level-19 wilderness. They can also be obtained by taking a log with some coins to the Sawmill Operator northeast of Varrock, or picked up on Entrana.
90 steel nails - these can be smithed with a steel bar, or bought from other players.
Once you have obtained those items, go back to the boat with them. Use each plank on the hole and the boat will be fixed! Well done! The Lady Lumbridge is now ready to set sail!

Kitting Up and Going to Crandor

If you use the map pieces with each other, they will turn into a Crandor map. For this next part, you'll need to talk to Ned, who can be found in his house in Draynor Village.


By following the map above you will be able to find Ned. After talking to him, he'll take your map and will meet you at the Lady Lumbridge.

Now, you need to prepare your equipment for killing the dragon. Here is a detailed list of things you will need to fight Elvarg:

A combat level of at least 40-50.
An inventory similar to this:

Lobsters or swordfish to heal big amounts of damage. The dragon can hit up to 10 damage! A strength potion is optional but will really help you. You could also bring some emergency teleport runes incase something goes wrong.
Equipment similar to this:

The rune armour can be replaced with adamant armour, as can the weapon. An amulet of power and strength will help a lot, too. Bringing a cape will also provide a small, yet precious, defense bonus. Do not forget the anti-dragon shield, or you are as good as dead! Here is a picture of somebody who forgot their shield:

Note: You can use the dragonfire shield (members only) as well.
Once you're all kitted up, head to Ned at the Lady Lumbridge. Go below the deck and you will set sail for Crandor! Unfortunately, the dragon will attack the boat with fire breath and kill Cabin Boy Jenkins!


You will be forced to run away, and will wash up on Crandor. Ned appears to be missing, too!

Now, make your way to the cave entrance by following the map below.

Note: If you have fixed the boat and crashed it, you can use the shortcut wall under the Karamja Volcano. It is a much faster way to get to the dragon again if you die.


Once you've headed down into the volcano, go southeast for a while until you see a wall.


Now is the time to take a dose of strength potion, if you have one. Wield your anti dragon shield and activate prayers, such as ultimate strength and protection from melee or magic. The dragon uses a mixture of both. Once you're ready, head into the area and start attacking Elvarg. Don't let your hitpoints get too low!

After a long battle, Elvarg will hopefully be defeated. If it's the latter, you will cut off the dragon's head. You'll need to find your way back to Oziach, and after talking to him, congratulations, quest complete!


Start: Begin by speaking to the Gypsy in Varrock.
Skills: Able to defeat a level 27 demon.
Quests: None!
What You Need: A Bucket of Water, 25 Bones and 1gp.

Scroll down to the end of the guide to find a 'Fast Quest Walkthrough'.


--------------------------------------------------------------------------------

Getting Started




First off, visit the Gypsy in the city of Varrock.

She can be found in the tent next to the Clothing Shop (red circle on the map), and when you talk to her she wants to read your future, but you need to "cross [her] palm with silver". In other words, just give her 1 gp. You can then choose any of the three options. Then ask her who Delrith is, and she talks of an old tale…

Dark wizards gathered in beneath Varrock to summon the Delrith, a vicious monster that they hoped would render Varrock into rubble. Luckily, Wally, the hero, came just in time.




And our (humble) hero managed to defeat the Demon and bind him within the stone Circle that we see now below Varrock.


Ask how you can kill the demon, and she says that you need a Silverlight Sword and an incantation -- be sure to write down the incantation that she gives you (it's different for everyone)! She tells you to talk to Sir Prysin about the sword.

The Keys



Sir Prysin can be found in a small room on the west side of Varrock Castle (blue circle on the map). He tends to wander out of this room, however, so be warned.

At first he is surprised when you mention the Delrith.


After you explain about Gypsy Aris’ premonition, he understands the city’s plight. Unfortunately, he says that he has the Silverlight, but he needs 3 keys to open the box.


He says that Captain Rovin has a key, and tells you where he is.


Captain Rovin's Key



Climb 2 sets of stairs in the northwest corner of the castle to find him, and tell him that it's important that you speak to him. Captain Rovin is at first mistrusting of you.


After a bit of arguing however, he finally gives in and lets you have the key.

Sir Prysin's Key

Sir Prysin also said that he had a key, but dropped it down the kitchen drain.


Go back downstairs and head to the kitchen in the northeast corner of the castle. You will see a drain there.



You see the key, but you can’t reach it. You’re going to have to get it below, but you have to wash it down first.


Use the bucket of water you should have in your inventory with the drain just outside the kitchen door to wash the key into the Varrock Sewer. If you don't have one, you can go up the stairs, and pick up a bucket from either of the rooms, and then fill it with water from the kitchen sink.


The entrance to the sewer is just east of the castle fountain area manhole (yellow circle on the map), so climb down the manhole.


Take the red path to a small room, and the key should be on the ground, surrounded by corpses.



Just click on it and you'll get a rusty Silverlight Key.


Traiborn's Key



The last key is with Wizard Traiborn, located on the second floor of the Wizard Tower, just south of Draynor Village.


Tell him that you need Sir Prysin's key, and then ask him if he has any keys around. He is totally confused.


He finally remembers a key, but he needs 25 bones to perform a ritual to open the box that it's in.



You can kill the wizards in the tower to collect bones, but a quicker way to obtain them would be to kill chickens. There's a farm east of Draynor Village (blue circle on the map).

You can give him the bones gradually. In other words, you don't have to give all 25 bones at once. However, it quicker to do it all at once if you are killing chickens for them. When you give him all the bones, a very short mini-cut scene will ensue where he performs the ritual and a wardrobe will rise from the floor. He will take his Silverlight Key out and give it to you.



Obtaining the Silverlight Sword

Once you have all 3 keys, go back to Sir Prysin. Another very small mini-cut scene will happen as he opens the box and gives the Silverlight to you, and which you then brandish about for a bit.




Hint: If you drop your Silverlight and talk to Sir Prysin, he will give you another sword. This way, you could have an extra in case you lose your sword after the quest, instead of having to buy one for 500gp later on.

Killing the Demon

Once you have all your combat equipment and food ready, head to the Stone Circle just south of Varrock. Once you get within close proximity of the circle, a big cut scene starts. You see three dark wizards and a wizard called Denath.



All the Dark Wizards begin to chant.



They finally summon the supremely evil Demon.



This might be the end for Varrock!



But you arrive just in time!



When you enter the circle, a wizard will start attacking you, so you will have to kill it and go to the Delrith. Or, you can wait until all the Dark Wizards are facing away from you and the Delrith is close to you and then run to him. With your Silverlight equipped, attack the Demon until he is in a weakened state. When he is in this state, pick the right incantation (refer to the incantation you wrote down earlier) and finish off the foul Demon.

Congratulations, quest complete!


Start: Begin by speaking to the Gypsy in Varrock.
Skills: Able to defeat a level 27 demon.
Quests: None!
What You Need: A Bucket of Water, 25 Bones and 1gp.

Scroll down to the end of the guide to find a 'Fast Quest Walkthrough'.


--------------------------------------------------------------------------------

Getting Started




First off, visit the Gypsy in the city of Varrock.

She can be found in the tent next to the Clothing Shop (red circle on the map), and when you talk to her she wants to read your future, but you need to "cross [her] palm with silver". In other words, just give her 1 gp. You can then choose any of the three options. Then ask her who Delrith is, and she talks of an old tale…

Dark wizards gathered in beneath Varrock to summon the Delrith, a vicious monster that they hoped would render Varrock into rubble. Luckily, Wally, the hero, came just in time.




And our (humble) hero managed to defeat the Demon and bind him within the stone Circle that we see now below Varrock.


Ask how you can kill the demon, and she says that you need a Silverlight Sword and an incantation -- be sure to write down the incantation that she gives you (it's different for everyone)! She tells you to talk to Sir Prysin about the sword.

The Keys



Sir Prysin can be found in a small room on the west side of Varrock Castle (blue circle on the map). He tends to wander out of this room, however, so be warned.

At first he is surprised when you mention the Delrith.


After you explain about Gypsy Aris’ premonition, he understands the city’s plight. Unfortunately, he says that he has the Silverlight, but he needs 3 keys to open the box.


He says that Captain Rovin has a key, and tells you where he is.


Captain Rovin's Key



Climb 2 sets of stairs in the northwest corner of the castle to find him, and tell him that it's important that you speak to him. Captain Rovin is at first mistrusting of you.


After a bit of arguing however, he finally gives in and lets you have the key.

Sir Prysin's Key

Sir Prysin also said that he had a key, but dropped it down the kitchen drain.


Go back downstairs and head to the kitchen in the northeast corner of the castle. You will see a drain there.



You see the key, but you can’t reach it. You’re going to have to get it below, but you have to wash it down first.


Use the bucket of water you should have in your inventory with the drain just outside the kitchen door to wash the key into the Varrock Sewer. If you don't have one, you can go up the stairs, and pick up a bucket from either of the rooms, and then fill it with water from the kitchen sink.


The entrance to the sewer is just east of the castle fountain area manhole (yellow circle on the map), so climb down the manhole.


Take the red path to a small room, and the key should be on the ground, surrounded by corpses.



Just click on it and you'll get a rusty Silverlight Key.


Traiborn's Key



The last key is with Wizard Traiborn, located on the second floor of the Wizard Tower, just south of Draynor Village.


Tell him that you need Sir Prysin's key, and then ask him if he has any keys around. He is totally confused.


He finally remembers a key, but he needs 25 bones to perform a ritual to open the box that it's in.



You can kill the wizards in the tower to collect bones, but a quicker way to obtain them would be to kill chickens. There's a farm east of Draynor Village (blue circle on the map).

You can give him the bones gradually. In other words, you don't have to give all 25 bones at once. However, it quicker to do it all at once if you are killing chickens for them. When you give him all the bones, a very short mini-cut scene will ensue where he performs the ritual and a wardrobe will rise from the floor. He will take his Silverlight Key out and give it to you.



Obtaining the Silverlight Sword

Once you have all 3 keys, go back to Sir Prysin. Another very small mini-cut scene will happen as he opens the box and gives the Silverlight to you, and which you then brandish about for a bit.




Hint: If you drop your Silverlight and talk to Sir Prysin, he will give you another sword. This way, you could have an extra in case you lose your sword after the quest, instead of having to buy one for 500gp later on.

Killing the Demon

Once you have all your combat equipment and food ready, head to the Stone Circle just south of Varrock. Once you get within close proximity of the circle, a big cut scene starts. You see three dark wizards and a wizard called Denath.



All the Dark Wizards begin to chant.



They finally summon the supremely evil Demon.



This might be the end for Varrock!



But you arrive just in time!



When you enter the circle, a wizard will start attacking you, so you will have to kill it and go to the Delrith. Or, you can wait until all the Dark Wizards are facing away from you and the Delrith is close to you and then run to him. With your Silverlight equipped, attack the Demon until he is in a weakened state. When he is in this state, pick the right incantation (refer to the incantation you wrote down earlier) and finish off the foul Demon.

Congratulations, quest complete!




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