Simple Combinations ADDED AFFECT + added affect-transform in a weapon; sometimes transforms monsters when hit with the attack. ADDED AFFECT-POISON IN A WEAPON succesful hit may poison creature. ADDED AFFECT-CONTAIN IN A WEAPON may petrify, confuse, or stop the creature. ADDED AFFECT-SEAL IN A WEAPON silences or puts the enemy to sleep after the attack. ADDED AFFECT-MYSTIFY IN A WEAPON can cause confusion or berserk after the attack ADDED EFFECT-TIME IN A WEAPON sometimes slows or stops a creature. ADDER EFFECT-DESTRUCT IN A WEAPON may cause instant death. *by the way if you put any of the above combinations in your armore you will be protected from the listed affect. MEGA-ALL
MEGA-ALL STEAL Allows player to steal from all enemies at once- works best with mug materia. MEGA-ALL DEATHBLOW player hits all enemies with deathblow each turn. ELEMENTAL ELEMENTAL-MOST BASIC SKILLS adds the element to the attack or helps defend from that attack. ELEMENTAL-ELEMENTAL SUMMONS combined with any summons that have an elemental base [ such as ifrit or choco/mog ] and it will add that element to attack or defense. [COMMAND] COUNTER [COMMAND] COUNTER DEATHBLOW counters attacks with deathblow. [COMMAND] COUNTER MIME counters attack with last action used by party;unpredictable but powerful. [COMMAND] COUNTER MORPH counters with the morph command,less powerful, but often useful. HP ABSORB/MP ABSORB HP ABSORB/MP ABSORB DEATHBLOW restores more HP/MP than a normal attack. HP ABSORB/MP ABSORB STEAL [MUG] allows you to steal HP/MP along with an item. MP ABSORB-MOST SPELLS cuts down MP consumption by restoring a small portion after the attached spell. FINAL ATTACK FINAL ATTACK-REVIVE instantly heals a fallen warrior. QUAD MAGIC QUAD MAGIC- MOST SUMMONS casts the attached summon 4 times in a row. QUAD MAGIC- MOST SPELLS casts the attached spell 4 times in a row.